Sumeria is led by Gilgamesh, the legendary King of Uruk who allegedly used his superhuman strength to build the walls around his city. They make good choices if some of the more desirable choices have already been snagged by other civs.Sumeria is one of the original 19 civilizations available in Civilization VI. Dance of the Aurora, Desert Folklore, & Earth Goddess – These pantheons give you bonus Faith depending on your surrounding terrain.You’re bound to have a few of these in your empire, so you’ll benefit from them for the entire game. Religious Idols – A +2 Faith bonus to mines on luxury and bonus resources.Initiation Rites – Clearing out a barbarian outpost rewards you with 50 Faith, and the unit that cleared it will be healed for 100 HP.You earn 50% of the defeated unit’s strength in Faith, to be specific. God of War – You’ll earn Faith for killing enemies within 8 tiles of a Holy Site of yours.Goddess of Festivals – This pantheon ups the food production of Wine, Incense, Cocoa, Tobacco, Coffee, and Tea Plantations, but it also offers +1 Culture from all Plantations as of the Gathering Storm update.Ĭonsidering that pantheons are a prerequisite to founding a religion, there are a lot of good choices for this type of victory:.Oral Tradition – Gives +1 Culture to tiles with the following tile improvements: Bananas, Citrus, Cotton, Dyes, Silk, Spices, and Sugar Plantations.Most of them require ownership of specific resources: There are a couple of good pantheons to consider if you’re going after a tourism game.
Obviously, it’s the Libraries and Great Scientists you’ll concern yourself with in a science victory. Divine Spark – This gives +1 Great Person Points to all Holy Sites, Libraries, and Amphitheaters.If you’ve decided that you’re taking this route, there’s really only one pantheons that you’ll want to consider: Science victories rely on, surprise, accumulating lots of science and tearing through the tech tree. Really, you’re safe choosing anything from the above list. Everything else is more general purpose, and Domination and Diplomacy victories don’t necessarily benefit all that much from specific pantheons. We’ve only included choices for the Science, Culture, and Religious victories here. Here are the best choices when drawing out your path in the early game. While these four pantheons provide good universal benefits, you might want to choose something more specialized if you’ve already decided what kind of victory you’re aiming for.
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Settlers require a lot of Production, so getting one for free is a huge bonus. The benefits of this pantheon are enormous, and can go a long way in growing your empire in the early game.